Friday, March 31, 2006

Character Preview for LEGO Star Wars II: The Original Trilogy


TeamXbox has posted a preview for LEGO Star Wars II: The Original Trilogy where they discuss the many characters available in the game, including porting original characters over from the first game. You can check it out, as well as some new screenshots, right here.

4 New Screens for The Lord of the Rings: The Battle for Middle-earth II (Xbox 360)


EA has released 4 new screenshots for The Lord of the Rings: The Battle for Middle-earth II (Xbox 360) which you can check out at TeamXbox here.

Previous Backwards Compatible Titles Smoothed Out


Yesterday, I reported that Microsoft had updated their backwards compatible emulation software for the Xbox 360 and added three more titles, which is, of course, correct. What I didn't know is that they also were able to bug fix several other problem titles, including Half-Life 2 and Fable: The Lost Chapters.

You can check out the list of bug-fixed titles here, and according to IGN Xbox, these games are now running smoothly on the Xbox 360 in both 720p and 1080i.

Next Halo Title Expected for March 2007


IGN Xbox 360 is reporting that inside sources have told them the next Halo title will be released on the Xbox 360 in March 2007. The anticipation for the title would cut into the launch of both their competitor's new consoles, and hopefully steal some of the business away. Also, the game would release only a few months ahead of the film.

Now whether the next Halo title is the third installment of the series or a prequal as some have guessed, hopefully this year's E3 will tell.

Winning PayDay Numbers for March 30th

28, 38, 59, 69

Thursday, March 30, 2006

Nintendo Revolution Specs Unofficially Revealed


ActionTrip has an article up that apparently reveals the specs for Nintendo's upcoming console, Revolution. If these specs are indeed true, than the Revolution is about as powerful as the original Xbox, with a few components being better and a few being worse (On paper, anyway).

If this is the case, I hope Nintendo has a good marketing strategy to compete with the Xbox 360 and PlayStation 3, as the GameCube was also generally under-par and didn't do so hot in the current generation.

Xbox 360 Backwards Compatible List Updated


Microsoft has updated their list of backwards compatible titles today, adding Xbox 360 support for 3 new Xbox titles, Black, Star Wars: Battlefront II, and World Soccer Winning Eleven 9.

You can check out the full list here.

Funny thing. I remember the developers of Black stating Microsoft wouldn't support the game as a backwards compatible title and that they were disappointed with that. I guess Micorsoft is doing a better job than even some developers think after all.

Vivendi Executive asking Microsoft to Still Support the Xbox


With Microsoft continually plugging their new Xbox 360, there's little going on with the original Xbox these days. However, since the console is still in such wide use, the Executive VP of Vivendi Europe is asking Microsoft not to abandon their first console and to still support it. He also sites how Sony is still supporting the PlayStation 2.

I still think the Xbox is a great gaming console, and I'd like to see Microsoft continue to support it, however that's really unlikely to happen. And of course Sony's still boosting their PlayStation 2 since the PlayStation 3 isn't even out yet. I mean, about a year prior to the launch of the Xbox 360, you can bet Microsoft was still plugging the Xbox. Heck, in that time frame most of the system's best games were released: Halo 2, Doom 3, Star Wars: Knights of the Old Republic II - The Sith Lords, Jade Empire, etc.

Once the PlayStation 3 arrives, Sony will start supporting the PlayStation 2 less to boost its new product's sales.

Still though, I wouldn't mind Microsoft providing free access to downloadable content on Xbox Live for the Xbox, but I doubt that'll happen at this point.

Anyway, you can read IGN Xbox's article right here.

Tuesday, March 28, 2006

Retrospective of The Elder Scrolls Series


UnderGround Online has written a retrospective of The Elder Scrolls series, even including the portable cell phone games.

You can read the short article that tracks the series from first game to last here.

IGN Xbox 360 Previews The Lord of the Rings: The Battle for Middle-earth II


IGN Xbox 360 has released a preview of The Lord of the Rings: The Battle for Middle-earth II, where they discuss creating a control scheme for the console, and they also talk a bit about the campaign and multiplayer set up.

...the game focuses on the great war of the North, a battle between the elves, dwarves, goblins, and Mordor forces out of Dol Guldur. You can fight as any of six factions: the Men of the West, elves, dwarves, goblins, Isengard, or Mordor.

Sounds rather interesting. If they can truly pull off the control scheme, this will most likely be a game to get. Playing through content mentioned in the book and only alluded to in the film should be fun and original, and like the other games based on the films, the production values will most likely be high.

Actually, if I end up liking this game, it'll be the first non-Blizzard RTS that I actually do care for.

More The Elder Scrolls IV: Oblivion Reviews


ActionTrip has reviewed the PC version of The Elder Scrolls IV: Oblivion here, and they give it a 94 out of 100.

IGN has reviewed both versions of the game, giving each a 93 out of 100. You can find their Xbox 360 review here, and their PC review here. Both reviews are nearly word for word, with various exceptions (such as the PC's Construction Set).

Sunday, March 26, 2006

The Elder Scrolls III: Morrowind - Game of the Year Edition (Xbox) Updated Impressions


I have found my new addiction, and it is The Elder Scrolls III: Morrowind - Game of the Year Edition (Xbox). When I picked up the title at the beginning of the month, I wasn't sure what to expect exactly, I only knew that I was looking for something new and hopefully immersive to kill a little time. Well that little time has now become a marathon.

The Elder Scrolls III: Morrowind - Game of the Year Edition takes place in the fantasy world of Tamriel, specifically the island of Vvardenfell in the province of Morrowind. Your character is a prisoner who was sent to Vvardenfell and released under orders from the Emporer himself. Why he chose to send you there is a mystery (one I have yet to solve), however once you leave port you are given something few games truly grant their players: Freedom.

Vvardenfell is a very, very large place, and you can go about exploring it in almost any fashion you choose. While you are given the loose outlines of the main quest to follow, there's no time limit or pressure to do so right away. In fact, the designers, Bethesda Softworks, encourage you to wander, explore, and experience the world they've lovingly created. The moto of The Elder Scrolls series is to live another life, and in a sense you can truly do this. Like many more current RPGs, you can create your character by choosing Race, Gender, various appearance options, Class, etc. My character, for example, is Angrin II, a male Imperial Knight born under the Sign of the Lady. Imperials tend to have strong personalities, so they're great at socializing with NPC's, and Knights are rather combat focused with some Restoration Magic skill. As you explore the world, you can try and solve various people's problems, thieve, assassinate, and generally do whatever you want. Almost everyone in the game can be interacted with, and almost everyone can be killed (if you're strong enough).

There are also many different kinds of factions and Guilds that you can join should you feel like it, or you can ignore them entirely. There are Mages Guilds, Assassin Guilds, the native Dark Elven Great Houses, etc. I've presently signed on with the Fighter's Guild, and am embarking on a bunch of side quests for them. Doing side quests, as in many RPGs, will help you level faster and they also tend to lead you to good treasure.

Released in early summer of 2002, The Elder Scrolls III: Morrowind - Game of the Year Edition is beginning to show its age aesthetically. While the environments are all very beautiful and sport weather patterns, cloud movement, and day night cycles, character models are _very_ dated and have somewhat awkward movements. The audio sports some great (but repetative) music, and almost all the in-game conversations are text based, so you'll be reading a lot (and by a lot I mean pretty much any time you're not killing something).

However, it is the world of Tamriel itself that is the main appeal and overall addiction that comes with The Elder Scrolls III: Morrowind - Game of the Year Edition. While many recent RPGs have more detailed, cinematic, and dramatic storylines and characters, Vvardenfell is just such a richly detailed and living world. The map is massive, and so much of it is accesable. You can climb mountains, delve into tunnels, swim under lakes all in search of new crypts, dungeons, and ruins to explore. There are large towns and villages to explore, all populated with a good number of NPCs, and every area is connected to the main world, and by that I mean you can sail from port to a far off island, or if you feel like, you can actually swim out to it. You can be teleported to a distant location by a Guild Guide, or you can simply huff it on foot, however you want to play it, you can do it. And you'll want to experiment and experience the game in different ways. It is so hard to stop playing once you start, as you always want to find that one more item, barter with that one more Merchant, or see what's over that one last hill; it doesn't end! New challenges, new enemies, and new quests, they just keep coming.

And of course, you don't need to be a Knight as I am. You can be a Sorcerer, a Healer, a Scout, or any of a number of different classes who focus from magic to stealth to combat and who'll need different approaches to take on the various quests of the game. And depending how you play, different quests will become available to you that weren't before, so I expect the replay value to be quite high.

Despite all this praise, though the game isn't perfect and there are a few things that bug me. For example, your Journal, which keeps track of your Quests, is awful in its sorting, and you often have to flip through dozens of pages to find that quest you started a few days ago. There are many items in the game, so many that it becomes daunting keeping track and understanding them all. Heck, I still have potions that I don't know what they do as I'm not good in Alchemy and the game doesn't really give summary descriptions for certian items. Also, no one in Vvardenfell seems to sleep as everyone is always up either standing or walking around, and while guards will arrest you if caught stealing, you can break into someone's house and they'll chat with you like nothing's out of place.

Merchants also have a limited supply of Gold for which to buy items your selling. While this is more realistic and a rather neat feature at first, it begins to get annoying when you want to pawn off some really expensive stuff and simply can't find anyone who can afford the damn thing. It's also a good bit frustrating that should you choose to murder someone and you land the first blow (making it a crime), that every guard in every town or villiage on the entire island of Vvardenfell knows about it instantly, and they'll arrest you on site. Completely unrealisitic.

Another major frustration is loading times. While the game itself sports rather fast loading times for the scope of the world, save game load times are absolutely horrendous, sometimes taking a good minute or even a bit more to load up. This can become a real problem if you're facing a tough opponent and you simply keep dieing.

Still, the above are simple critiques that can't mare what a great experience The Elder Scrolls III: Morrowind - Game of the Year Edition is. In fact, the shear size of the game, its rich lands and cultures, remind me of the concept that many MMO's try to employ, except this is Single Player only and doesn't feature a bunch of idiots blabbering on about their elite skills and trash talking all the time. Now the only question is how do I stop playing the game so I can begin accomplishing things in real life again?

GameSpot Reviews the PC version of The Elder Scrolls IV: Oblivion


GameSpot PC has released their PC review of The Elder Scrolls IV: Oblivion, and they give it a 9.3 out of 10. You can read the review here.

Saturday, March 25, 2006

The Elder Scrolls IV: Oblivion (Xbox 360) Review


GameSpot Xbox 360 has reviewed The Elder Scrolls IV: Oblivion here, and they give it a 9.6 out of 10. This is definitely turning into the must-have game for the Xbox 360.

Controller Layout Revealed for the Xbox 360 Version of The Lord of the Rings: The Battle for Middle-earth II


The controller setup has been reveleaed and briefly tested for the first RTS on the Xbox 360, The Lord of the Rings: The Battle for Middle-earth II.

The control scheme focuses on a cross shaped reticule that remains in the center of the screen. The left stick will move the camera about the environment, while the right stick controls zoom. The key is that the reticule is context sensitive, meaning that as it highlights a certain object, the commands inherent to it will only be accessible. Highlighting an army for example would bring up move commands, attack orders, etc. The A button is used as the selection tool to select individual units, or you can simply hold down the button and highlight multiple units in a selection set. The right trigger acts as the action menu once objects are selected, in order to carry out commands. The left trigger acts as a “select all” of sorts. The right bumper button can be used to sort units by type and the left bumper is used to add/subtract individual units from the selection set. The X button jumps the camera back to a selected unit if you’ve moved about the map, and the Y button is used to activate a number of hotkey functions. Despite having only a few minutes in-hand, the control scheme was surprisingly easy to work. The real test will be seeing if this holds true throughout the long haul.

You can check out TeamXbox's coverage here, and Gamespot Xbox 360 has a bit more in-depth preview here.

The Lord of the Rings: The Battle for Middle-earth II (PC) 1.02 Patch Released


EA has released the 1.02 patch for The Lord of the Rings: The Battle for Middle-earth II (PC), and you can download it simply by logging into the game's Multiplayer lobby. For patch details, check out the forum post made here.

StarCraft: Ghost Indefinitely Postponed


Not surprising really, since the game has been in development for how many years now? Since September 2002 when the Xbox was less than a year old? IGN Xbox is reporting that Blizzard Entertainment has indefinitely postponed further development on StarCraft: Ghost, and is going to move forward with the next generation consoles.

At present, Blizzard Entertainment has not stated it will release StarCraft: Ghost at all, on the next gen consoles they're now moving to and almost certainly not on the current gen consoles. Perhaps the upcoming novel is all we'll see of StarCraft: Ghost, similar to the long cancelled Warcraft: Lord of the Clans, and aspects of the game's story will be incorporated into Starcraft 2.

Anyway, Blizzard Entertainment hasn't made a good game since Warcraft III: Reign of Chaos, which was back in late June of 2002. They do kinda suck now (sorry, but World of Warcraft is a successful money grab to me, and I don't care much for it) which is rather sad.

Play a Game as You Take a Piss (Guys Only)


Apparently urinals now exist that allow you to game as you piss. Your urination essentially acts as the "controller," allowing you to direct the actions of... whatever the game is on a monitor right in front of you. Read more at TeamXbox here.

Half-Life 2: Episode One Date and Price


Not a whole lot going on the last half of the week. ActionTrip is reporting that Half-Life 2: Episode One will be released over Steam on May 31st and cost $19.95 (US). It is expected the expansion will over about 7 hours of gameplay.

At present, it is PC only.

Friday, March 24, 2006

The Elder Scrolls IV: Oblivion Review and Article


TeamXbox has posted their review of the Xbox 360 version of The Elder Scrolls IV: Oblivion, and they give it a 9.5 out of 10. You can check out the full review here.

IGN PC has also written an interesting article about the gladiatorial arena featured in the game which you can read here.