Thursday, March 23, 2006
The Elder Scrolls IV: Oblivion (Xbox 360) Fragmented Cache Data Fix
The Xbox 360 version of The Elder Scrolls IV: Oblivion uses the Xbox 360's hard drive extensively for game caching game data, however this data can become fragmented causing a great deal of slow down and long loading times.
Bethesda has released their work around, which involves restarting the Xbox 360 and clearing its cache.
You can read how at TeamXbox here.