Saturday, October 11, 2008

Halo 3: Recon Q and A


To clear up many of the rumours and false information floating around the interwebs regarding their recently announced expansion, Halo 3: Recon, Bungie has dedicated this week's Weekly Update to a question and answer session.

The major highlights:

- Halo 3: Recon will be a standalone, disc based expansion
- You play as an ODST
- The game is set during the events of Halo 2 _after_ the Prophet of Regret fled to Delta Halo
- It is a traditional FPS
- The as yet unreleased Mythic Map Pack will be released for Halo 3 early in 2009, and will also be bundled with Halo 3: Recon
- Halo 3: Recon will feature a full set of Achievements for a total 1000 Gamer Score Points
- Production on the expansion began during Spring 2008

And there you have it, the official details so far. Being an expansion set, even a stand-alone version, it is likely that Halo 3: Recon will be priced a little bit cheaper than a traditional new game. My guess will be around $49.99 at launch (but I could be completely wrong, of course).

What I'm most curious about is to learn how the Elites will play into the game. We've clearly seen that Brutes are involved, but I'm not certain if the Covenant Civil War has started yet. Still, according to the Halo 3 Bestiarium, Brutes were used as occupational forces on conqured worlds, so even if the Elites are still part of the Covenant that would explain the giant apes presence.

Only time will tell!

2 comments:

Halo costumes said...

Gives me nightmares to think about how would a lone ODST stand up against brutes let alone Elites lol

Juxtapose said...

Very creatively, I'd imagine. He'd have no energy shields; only Spartan-II's with Mark V or Mark VI armour have those, so he'd need to very carefully pick and choose his battles.

One thing to remember though is that Spartans use traditional UNSC weaponry, all of which the ODST would have access to, so he can fight very similar, he'd just be much more fragile and need to make better use of cover and keep his enemies from getting in close.

It'll be interesting to see how they manage the game's health system. I'm expecting a traditional health bar like in Halo: Combat Evolved, minus the shields, of course.